Click on pictures to view full screenshots of "Fluid" under Windows system.
"Fluid" is program which solve incompressible, viscous, free surface fluid flow. It use The Mac Method to solve
Navier-Stokes equations on Euler 2D grid. Algorithm is able to support 3D geometries, but it's not included at the moment (i don't have idea how to visualize 3d fluid).
"Fluid"
full differential implementation of navier-stokes incompressible equations on euler grid
free surface tension implemented
THE MAC METHOD(marker-and-cell) used to tracking particles and typing surface
poisson equation for pressure solved with relaxation method
complex boundary conditions which support slip, and no slip boundaries
algorithm easy possible to expand for 3d geometries
full user interface created with FOX library
easy structure of option files
a lot of physic properties easy to change
stability condition possibly to change from program level
output no several frames, but .avi file (windows version)
to do (my future plans)
add easier way (gui) to make boundaries and particles
complex 3d geometries (i don't found interesting visualisation package, i will make my own output to opengl)
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